
Dungeons and Dragons and Philosophy
First published 2014 · 240 pages
About this book
First introduced by war-game enthusiasts Gary Gygax and Dave Arneson in 1974, Dungeons & Dragons developed into a cultural phenomenon that continues to cast a spell on millions of gaming aficionados around the world. Dungeons & Dragons and Philosophy delves into the heroic quests, deadly battles, and medieval courtly intrigue of the legendary role-playing game to probe its rich terrain of philosophically compelling concepts and ideas. From the nature of free will and the metaphysics of personal identity to the morality of crafting fictions and the role of friendship in collaborative storytelling, D&D players and gaming enthusiasts will gain startling insights into the deep philosophical issues that underlie a broad swath of role-playing tactics and strategies. Put the broadswords away and let Dungeons & Dragons and Philosophy transport you across the philosophical divide. --Book Jacket.
- Dungeons and dragons (game)
- Philosophy