
Star Trek Deep Space Nine
Première publication en 1995 · 107 pages
À propos de ce livre
From Memory Beta: There's a new player on the Promenade: a Ferengi shop-owner named Bokat. His Games Bazaar specializes in hard-to-find virtual reality computer games. He approaches Jake Sisko and Nog with a tempting offer to play a hot new game called the Zhodran Crystal Quest. No non-Zhodran player has ever won this game, but then Jake and Nog have the best scores on all the other games at the Games Bazaar. And Bokat is willing to bet on their ability to win the game, and -- as a result -- win Bokat a lucrative business deal with the Zhodrans.
But soon, kids all over the station are falling into comas, their minds trapped in an ever-changing game. Suddenly, it's up to Jake to go into the game and rescue them. If he wins, so does the Federation. If he loses, he'll be trapped forever in a deadly game with a very real Borg!
- Juvenile fiction
- Space stations
- Computer games
- Virtual reality
- Children's fiction
- Science fiction
- Nog (fictitious character), fiction
Livres comme Star Trek Deep Space Nine
Autres livres de Diana G. Gallagher
Showdown at the Mall (Sabrina the Teenage Witch #2)1997
Beware What You Wish2001
Spirit of the Wolf (Charmed)2002
Shamrock Shenanigans (Sabrina, the Teenage Witch)1999
The Tale of the Curious Cat (Are You Afraid of the Dark? #10)1996
Halloween Havoc1997
Eight Spells a Week1999
From the Horse's Mouth2001
Mist and stone
The Tale of the Pulsating Gate1998
Bridal Bedlam (Sabrina the Teenage Witch)1999
Trickery Treat (Charmed)2008